Product Designer with over six years of experience in digital environments. Specialized in user-centered design, scalable design systems, and cross-functional collaboration in agile product teams.
Professionally
I am a Product Designer with over six years of experience designing digital products across different industries, always focusing on user experience, accessibility, and consistency. Currently, I am part of the product team at Smowltech, where I lead the design of SaaS solutions focused on educational environments and remote assessment.
My approach begins with a deep understanding of the problem: I combine qualitative and quantitative research to understand the context of use and the real needs of the user. I work from solution definition (problem framing, user flows, wireframes) to visual execution (UI components, Figma handoff, and direct collaboration with development).
I have led design system initiatives (UI Kit and tokens) to ensure visual consistency, scalability, and efficiency in design and development processes. I am comfortable in agile environments, collaborating with technical profiles, business teams, and stakeholders to align product objectives with user needs.
I am a structured person with a systemic mindset who prioritizes clarity, impact, and continuous improvement. I am particularly interested in working on complex products that require simplifying processes, making data-informed design decisions, and building sustainable solutions over time.
Personally
I am motivated by understanding how technology can improve everyday experiences through design.
Outside of the professional environment, I seek balance by connecting with nature: I enjoy hiking, mountains, surfing, and climbing. I also love cooking and discovering new ways to express myself through creative activities.
I am a curious, methodical, and collaborative person who values constant learning.